top of page

ABOUT ME

Concept artist with a professional background in visual development, having worked for both indie studios and AAA companies game.

gkhnphoto_bgw.jpg
  • artstation-icon-media-e1493422092935_edi
  • Facebook
  • Instagram
  • LinkedIn
  • Twitter

Experience

Concept Artist

Jan 2013 - Present

Concept Artist

Apr 2024 - Present

Deca Games - Full-time

• Environment Concept Artist on Star Trek Online



 

STO_Fed_Gif_02.png

Concept Artist

Feb 2019 - Jan 2021

Logic Artists - Full-time

rome.jpg
hjrv5ikqsqo0h8inl4cu.png

• Environment Concept Artist on Expeditions: Rome

• Environment Concept Artist on Divinity: Fallen Heroes (project on hold) with Larian Studios

 

1599247921207.jpg

Courses

Anima Okul - Concept Design 2017

• Environment Concept Art, Character Concept Art, Rendering

Onur Can Çaylı's 3D Concept Design 2017

• Sketches, Creature design, Model, Render

Education

Istanbul Aydın University

2016 - 2020

• Bachelor of Fine Arts - BFA, Cartoon & Animation

Kırklareli University

2012 - 2014

• Associate's degree, Computer Programming

  • artstation-icon-media-e1493422092935_edi
  • Facebook
  • Instagram
  • LinkedIn
  • Twitter

© 2021 GÖKHAN KAHRAMAN. ALL RIGHTS RESERVED.

bottom of page